

# cp ui/l /Applications/Autodesk/maya2012/Maya.app/Contents/scripts/ # cp ui/l /Applications/Autodesk/maya2012/Maya.app/Contents/scripts/AETemplates # cp plugins/workstation/maya2012_vray22_圆4/libvray_VRayScatter.so /Applications/Autodesk/maya2012/Maya.app/Contents/vray/vrayplugins/ # cp plugins/workstation/maya2012_vray22_圆4/VRayScatter.dylib /Applications/Autodesk/maya2012/Maya.app/Contents/MacOS/plug-ins Here is an example for the default paths of Maya 2012 and V-Ray 2.2: Select you Maya/V-Ray versions and copy the plugins. # cd ~/where/you/have/unpacked/the/archive Unpack the archive, open your preferred terminal application, obtain root permission and start Please, make sure that you've downloaded the latest version of the plug-in from our forum The support of 64-bit systems and multi-core processing allows VRayScatter For Maya to create and render, for example, forest or even a city in a blink of an eye. Now with VRayScatter For Maya it is possible to create the whole forest of wind-shaken woods. Animated objects support and animated VRayProxy support allows creating huge amounts of animated objects. This allows the application of polygon models without missing productivity and capacity of RAM. Those very 500 000 objects are created in only 2 seconds before rendering.Īnother outstanding VRayScatter For Maya ability is uploading and downloading from VRayProxy memory if needed (as and when necessary). The most exciting feature of VRayScatter For Maya is a quick generation of an array of objects right before rendering. Now, if it is created with VRayScatter For Maya and still containing the same 500 000 objects the scene can take just 250Kb.

The scene containing 500 000 identical objects created with Maya 2008 occupies 1400Mb of HDD space. VRayScatter For Maya is created to solve these problems. Usually scenes in Maya with a great amount of even identical objects take a lot of space on HDD, consumes a lot of time for loading, and it is very hard to work with. It is possible to create complicated scenes with a huge amount of objects easy and quickly with the aid of this plugin.
AUTODESK MAYA 2018 COPY INSTANCE UPDATE
Further changes to the Maya scene will automatically update in After Effects unless the link is broken.VRayScatter For Maya is a plug-in for Maya which works with V-Ray rendering system. In Maya, go to File > Adobe® After Effects® Live Link.Ĭlick Link All to link all compatible scene elements to After Effects, or middle-drag specific elements from the Outliner into the Specific objects field and then click Link Specified.Īfter Effects loads the Maya scene into its current composition. In After Effects, go to Window > Extensions > Autodesk Maya Live Link. Open both Maya and Adobe® After Effects®. Intensity, Cone Angle, and Color (for lights) Planes (to adjust size, scale a 1x1 plane. Spot, Point, and Ambient Lights (including Transforms, Intensity, Color, Cone) *Note that administrator permissions are required to access these folders.Ĭameras (including Transforms, Focal Length / Aperture, Zoom) Mac: /Library/Application Support/Adobe/CEP/extensions

Win: C:\Program Files (x86)\Common Files\Adobe\CEP\extensions
AUTODESK MAYA 2018 COPY INSTANCE INSTALL
This plug-in is available on Adobe Exchange. If you are unable to install this plugin via Adobe Exchange - you can install this plugin manually by downloading this plugin here on AREA and following the instructions below. This plugin provides a live link between Maya and Adobe ® After Effects ® allowing you to view a scene in both applications simultaneously, as well as perform changes in Maya and see them update in After Effects in real-time.
